SysAdmin by day, terrible developer by night. 🐱
By day I keep enterprise Windows environments running. By night I build my own — mostly small games and utility tools, engines built from scratch because apparently reinventing the wheel is a personality trait at this point.
I bounce between QB64, C#, Powershell, Bash, Python, and Electron depending on what kind of pain I'm in the mood for. No fancy off-the-shelf engines here — if it runs, I probably wrote the thing it's running on too.
Expect ASCII art, itty-bitty pixels, and games that are more "feature" than "bug" by the time they ship. Tools get made when I need them and don't exist yet. Documentation gets written when I remember.
Thanks for stopping by — may your framerate be stable and your builds be bug-free. ✨
🔧 GitHub